Add this alert into your dispatch call config e.g. ps-dispatch/config.lua
['poaching'] = {
radius = 0,
sprite = 141,
color = 1,
scale = 1.5,
length = 2,
sound = 'Lose_1st',
sound2 = 'GTAO_FM_Events_Soundset',
offset = true,
flash = false
},
And add this into your dispatch call alerts file e.g. ps-dispatch/alerts.lua
local function Poaching()
local coords = GetEntityCoords(cache.ped)
local dispatchData = {
message = locale('poaching'),
codeName = 'poaching',
code = '10-13',
icon = 'fas fa-gun',
priority = 1,
--weapon = GetWeaponName(),
coords = coords,
gender = GetPlayerGender(),
street = GetStreetAndZone(coords),
alertTime = 10,
jobs = { 'leo' }
}
TriggerServerEvent('ps-dispatch:server:notify', dispatchData)
end
exports('Poaching', Poaching)