Changelog
Update v2.0:
- Release of sw_lib functionality
- Shared code moved to sw_lib
- Installation information has been moved to .install folders
- PolyZone is no longer required (except fishing). Polyzones now use ox_lib
- Majority of resource config options are now within sw_lib
- All scripts are now reworked to better utilise ox_lib over QB
- Fixed bugs relating to jobs not working when using ox_target
- Future-proofing for scripts has been added using sw_lib
- Open-source scripts are now available at https://github.com/SW-Scripts
Update v1.0:
- Legally clean up trash left on the ocean floor for resources
- Illegally frag coral to sell for profit
- Search the ocean for lost treasures such as lootable Merryweather containers
- Use an exotic sales card to sell this new-found treasure!
- This script acts as a Heist Setup for 'SW-HumaneLabs', but also works great standalone
- Coral chisels have been added to allow illegal extraction of coral from the ocean.
- Circular Saws have been added to cut open containers to find loot within (and heist cards if you have 'SW-HumaneLabs' enabled)
- Diving gear added and operates similarly to base-QBCore diving gear due to this script replacing base 'QB-Diving'
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