Changelog
Update v2.0:
- Release of sw_lib functionality
- Shared code moved to sw_lib
- Installation information has been moved to .install folders
- PolyZone is no longer required (except fishing). Polyzones now use ox_lib
- Majority of resource config options are now within sw_lib
- All scripts are now reworked to better utilise ox_lib over QB
- Fixed bugs relating to jobs not working when using ox_target
- Future-proofing for scripts has been added using sw_lib
- Open-source scripts are now available at https://github.com/SW-Scripts
Update v1.2:
- Added Notify messages to shared.lua to grant customisation
- Added ItemBox(s) to shared.lua to grant customisation
Update v1.1:
- Added locales
Update v1.0:
- Collect treasure maps from 'Message in a bottle' items
- Take maps to an explorer for them to decipher and give you a clue
- Follow the clue to a treasure mound and find a reward or money
- By default, you collect a treasure token every ten locations
- Default clues are included with an easy way to edit/add more
- Custom SQL to ensure treasure can't be found multiple times
Last updated