Changelog
Update v2.0:
- Release of sw_lib functionality
- Shared code moved to sw_lib
- Installation information has been moved to .install folders
- PolyZone is no longer required (except fishing). Polyzones now use ox_lib
- Majority of resource config options are now within sw_lib
- All scripts are now reworked to better utilise ox_lib over QB
- Fixed bugs relating to jobs not working when using ox_target
- Future-proofing for scripts has been added using sw_lib
- Open-source scripts are now available at https://github.com/SW-Scripts
Update v1.9:
- Added on/off-duty toggle customisation code to shared.lua
- Added config option to disable auto off-duty on-duty zone exit
Update v1.8.2:
- Added ak4y-animationmenu compatibility
- Added knife item config option
- Fixed bug where pigs were being slaughtered as cows
- Notated shared.lua to make it easier for customers to configure
Update v1.8.1:
- Added Notify messages to shared.lua to grant customisation
- Added ItemBox(s) to shared.lua to grant customisation
- Fixed players selling more food items than they had in their inventories
Update v1.8:
- Added ox_lib compatibility to menus, progress bars, and targets
Update v1.7.1:
- Fixed Farmer's Market Menu
- Fixed Produce Yields
Update v1.7:
- Fixed Animations
- Added ability to configure produce yield rates
Update v1.6:
- Added locales
- Now auto-detects if you own SW-Beekeeping and adjusts functionality accordingly
- New Crops: Sugarcane and Sugar
Update v1.5.2:
- Added ability to eat/drink farm produce
Update v1.5.1:
- New Crops: Garlic
Update v1.5:
- New Crops: Peanuts
- Updated target system
Update v1.4:
- Added Burgers, Chicken Nuggets, and Tofu to Farmer's Market
- Fixed process of making bread
Update v1.3:
- Added Farming Mill
- Custom prop courtesy of Mrs. BzZz, made specifically for this script
Update v1.2:
- New Crops: Eggplants/Aubergines
Update v1.1:
- New Crops: Cucumbers and Carrots
Update v1.0:
- Harvest fruit trees for fruit and configurable by-products
- Harvest crop plants for vegetables and configurable by-products
- Slaughter cows, pigs, and chicken for meat produce
- Milk cows and produce cheeses, tofu, and more!
- Collect laid eggs from chickens
- Sell your produce at configurable Farmer's Markets
- Cook produce such as sausages and salami in the farmhouse
- Hire tractors to enhance your immersion
- Purchase farming equipment such as trowels and buckets
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