Changelog
v2.2
- Added ESX Framework Compatibility
- Collated ped spawning into sw_lib to improve script performance
- Chairs now use a sitting animation instead of a scenario, allowing for eating animations to be used simultaneously
- Fixed an issue stopping scripts working with QB progressbar in sw_lib
- Fixed an issue that stopped lucky boxes from opening
- Fixed an issue allowing players to buy/sell items for zero quantityv2.1
- Added a new NPC delivery system, allowing players to answer phonecalls and receive delivery orders (100+ preset locations)
- Added dirty drinks glasses (using sw-consumables) with the ability to clean them using sinks
- Added a built-in DJ Booth system, allowing players to play music in their business
- Added business garages, allowing for business-owned vehicles to be used by employees
- Added a new panic button for business employees to alert/request police to their business
- Added a new wardrobe system, allowing for personal outfits, staff-assigned outfits, and clothing stores
- Added new storage stashes, allowing businesses to provide both employee shared storage and personal storage lockers
- Added cigarette dispensers for players to purchase our new cigar/cigarette items (using sw-consumables, by default)
- Added the ability to purchase crafting ingredients through the new Wholesaler
- Added For Sale signs that allow businesses to be listed for a specified price
- When a menu image has not been presented, menus will now appear as an ox_lib menu displaying item pricesv2.0
v1.5
v1.4
v1.3
v1.2
v1.1
v1.0
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